SMI Eye Tracking Upgrade for the Oculus Rift DK 2

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Explore new possibilities for gaze interaction in your own applications. 60Hz gaze information is made available through the Unity plugin or our C++ SDK.

Are you interested in learning more?

We help you choose the best eye tracking solution for your application field.


The SMI package comes with a C/C++ SDK. This makes all important eye and gaze data available in real-time, such as eye position and eye to screen distance. Integration with popular VR engines SMI supports integration into a broad range of VR-solutions, e.g. in the WorldViz Vizard VR engine – even with integrated motion tracking – or in Unity, another commonly used platform to create 3D content.