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SMI Showcases Eye Tracking HMD

Benefits of applications in head-mounted displays

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SMI RED-n

Robust and affordable eye control technology for OEMs, for professional use, computing and gaming

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SMI RED-oem

World's smallest high performance eye tracking platform for OEM application integration

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Eye Tracking and Gaze Control by SMI

For leading global brands

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SMI Mobile Eye Tracking

Mobile eye tracking glasses plattform for OEM customization and integration in HMDs and smart glasses

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Eye Control Experience with SMI Eye Tracking Technology for Leading OEMs

A new user experience for games, consumer and industrial applications

Using your eyes to interact with games, consumer and industrial applications creates entirely new user experiences. Tablets and laptops can be controlled with your eyes. Eye-controlled games react to gaze. Educational multimedia applications use gaze interaction to adapt content to your visual interests and facilitate learning. And security and industrial applications that monitor your focus of attention improve critical safety tasks and productivity.

Leading brands rely on SMI OEM Eye Tracking

Leading brands are testing the integration of SMI eye tracking into their devices and applications. Here is a glimpse of how Sony’s Magic Lab is currently looking into the use of eye tracking for PS4 games using SMI’s RED-oem contact free eye tracker.

Ultra-small contact free RED-n and RED-oem eye tracking platforms

The SMI RED-n and RED-oem are miniaturized, high-performance remote eye tracking platforms, that allows OEM customers to integrate eye tracking technology with their own applications. The SMI platforms include hardware components with camera and illumination, gaze tracking software and a powerful Software Development Kit (SMI SDK) for gaze interaction and gaze analytics.

Binocular mobile eye tracking glasses platform

SMI's mobile eye tracking platform is based on the technology of SMI Eye Tracking Glasses 2.0. The platform can be flexibly adapted to the needs of OEM customers and integrated with other hardware such as head-mounted displays.

Contact us now to learn more about SMI OEM Eye Tracking Technology!

Eric Larsen, Sony Magic Lab:

“Recently at GDC, we showed a tech demo version of Infamous: Second Son that we modified to use SMI gaze-tracking hardware and technology, and it was very well-received.”

Todd Mickelsen, CEO and President of Converus:

“The exceptional data quality of SMI’s RED-oem eye tracker empowers EyeDetect to be an efficient, cost-effective and reliable deception detection tool for noninvasive screening of different subject groups in large enterprises, governmental institutions and law enforcement agencies.”

David Moffatt, President and CEO of Prentke Romich Company (PRC):

“The team at SMI worked closely with our engineering and product development staff and end users to create a solution that fits the needs of our clients and our business. The result is the integration of an accurate and highly reliable eye-gaze system into our Accent 1200 device. This solution will improve the lives of many individuals with disabilities.”

Martin Smekal, President and CEO of TabletKiosk:

““We are excited to partner with SMI to announce the Sahara EyeSlate™ Tablet PC with eye tracking technology. As a specialty hardware manufacturer, TabletKiosk strives to align itself with cutting edge technology partners like SMI to jointly create customized and purpose-based hardware computing solutions."”

Martin Dechant, Game Developer Sophia:

“I have tested Sophia with experienced gamers and feedback was very positive. Overall, they thought gaze interaction was really cool. The gaze interaction elements smoothly integrate into the flow of the game.””

News

New Concepts for User Interaction in Gaming with SMI Gaze Tracking

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SMI’s sneak preview of gaze interaction at Siggraph 2014

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SMI Launches SMI Eye Tracking Glasses 2 Wireless

wearable eye tracking with full wireless control

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SMI and WorldViz bring Eye Tracking to Virtual Reality

VSS: Responsive 3D scenarios incorporating gaze and motion tracking

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SMI Empowers Converus’ EyeDetect Lie Detection Technology

Converus CEO cites SMI’s RED-oem eye tracker’s exceptional data quality as a key reason

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GDC 2014: SMI Powers Sony's PS4 Eye Tracking Demo

Infamous: Second Son” game demo uses SMI RED-oem eye tracker

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SMI Tracks the Eyes of World Leaders at Davos 2014

On-site eye tracking experiments and findings of a multi country study

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SensoMotoric Instruments Unveils SMI RED-n Consumer Eye Control Technology for Gaming and Computing

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SMI Expands Eye Tracking Business with Office in San Francisco

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Eye Tracking for PS4

SensoMotoric Instruments (SMI) Eye Tracking Technology Empowers Sony's Magic Lab

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SMI Eye Tracking creates thrill in survival horror game

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Eye Tracking Tablet PC by SMI and Tablet Kiosk for Enterprise Customers

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SMI Eye Control Now Available for Prentke Romich AAC Users

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